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HHands-On EEmergency RResponse OOrchestrated PPsychosocial RRealism EExperiential PPreparedness
HERO-PREP

Preparing Tomorrow's Heroes Through Immersive Emergency Response Training

From instructor config to learner telemetry — the name tells you how the training works and what it prepares you for.

HERO-PREP

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Two ways in, then the evidence in three parts: an emergency training programme reimagined for QS Reimagine Education.

Introductory Video
Introductory video on the HTI Clinical Education programme (YouTube).
Phoenix News — HTI Clinical Education feature
News feature on the HTI Clinical Education programme, featuring HERO-PREP (May 2026).
001

Game Flow

One six-minute drill, end to end — instructor config, survey, ready check, rehearsal and post-session review.

002

Debriefing

The immersive result scene — learners read their live performance off the projection wall and turn the drill into reflection.

Game Flow

One six-minute drill, end to end. An instructor-configured scenario moves students through survey, readiness, rehearsal with a 999 call, and debrief — with real stress built in.

Area I: Innovation

Not a game flow, but a real facility and an AI call-for-help platform. The HiVE is a six-sided immersive room without headsets; a generative-AI operator trains the 999 call under pressure.

The HiVE six-sided room and the AI call-for-help platform — no headsets, one space, every scenario.

The HiVE facility

A six-sided immersive room with projection on every surface — scenarios are realised in full 360°, with no headsets and no rebuilding of the space between drills. One room hosts them all.

The AI call-for-help platform

A web-based simulation places a generative-AI emergency operator on the line. It responds dynamically to each learner's 999 call, rehearsing the communication that turns knowing into acting — the link most training forgets.

Two distinct immersive scenarios

HERO-PREP operates across two fully realised scenes, each selectable by training objective: a traffic accident on a busy Hong Kong street, and a warehouse trauma-and-fire. Patient conditions — cardiac arrest, respiratory arrest, and physical trauma — are configurable within each, so one system trains multiple clinical presentations without rebuilding the space. The six-minute drill ends when the virtual ambulance arrives, mirroring Hong Kong's average emergency response time from the moment a call is made — temporal as well as physical realism.

Human + machine, together

Peer tutors act as casualties and bystanders; the AI handles the call. The facility supplies the realism, the platform supplies the conversation — integrated, repeatable, and scalable to a full cohort.

Source: QS26 Innovation & Impact evidence — HERO-PREP Innovation Comparison & Impact summaries (n=174, two institutions). Contrasts traditional manikin, headset VR, and HERO-PREP mixed-reality training.

Area II: Impact

174 students from two Hong Kong universities. Every figure is verified against raw questionnaire data.

One drill. 174 learners. The figures below are real outcomes, verified from pre/post questionnaire data — not samples.

The 174-student cohort across two institutions — the people behind every figure in this chapter.

Confidence Before → After (0–100 scale)

CohortBeforeAfterGain
PolyU (n=121)76.282.4+6.2
HKU (n=53)52.467.6+15.2
Combined (n=174)69.077.9+8.7
All cohorts improved significantly after a single drill. HKU (no health-science background) gained most — impact is not limited to clinically-familiar learners. 97% of PolyU students were already CPR-trained, so gains sit on top of prior knowledge.

Top 7 CPR Skills Improved (ERC-aligned)

SkillBeforeAfterGain
Assess breathing & agonal respirations69.580.7+11.2
Open airway (best manoeuvre)72.882.9+10.1
Alert emergency services & start CPR73.182.3+9.2
Perform CPR to ERC guidelines71.780.5+8.8
Keep interruptions minimal75.783.8+8.1
Post-shock actions without hesitation77.183.6+6.5
Deliver safe shock with commands77.583.8+6.3
19 of 20 CPR skills improved significantly (avg +5.9 pts). Largest gains are in areas manikin training struggles to teach: scene assessment, airway, and alerting services.

Willingness to Act (real-world readiness)

Attitude measureFinding
Willingness to help a stranger — changeIncreased significantly (combined, n=174)
Students whose willingness increased1 in 4 (PolyU, individual level)
Students with no change60.3% (most already willing — ceiling effect)
Bystanders hesitate not from lack of knowledge but because real emergencies feel overwhelming. One drill already turns hesitation into readiness — the shift among those not already willing is the meaningful finding.

Learner Experience (% positive)

MeasureRating% Positive
Debriefing helped me reflect4.35 / 587%
Helps me learn more effectively4.23 / 585%
HERO-PREP useful for CPR training4.21 / 584%
Intent to continue using4.03 / 581%
Sense of presence3.93 / 579%
Overall simulation design4.16 / 583%
Enjoyed the experience7.0 / 989%
No or minimal dizziness73%
8 of 9 students enjoyed the experience; the AI-guided debrief projected on the walls scored highest. 1 in 4 previously-hesitant PolyU students said they would now act.

Who We Trained

PolyUHKUCombined
Students trained12153174
BackgroundHealth sci.NoneMixed
When trainedMarch 20262026
Drill sessions12
Prior CPR training97%
Cross-institutional, cross-disciplinary reach tests whether impact extends beyond the original audience — a central programme claim.

Area III: Depth

More than headcount: more scenarios, more realism, sustained evaluation, and a model community organisations can run.

The HiVE room, projection-wall scenarios, and the emergency-call simulation that trains communication under pressure.

Debriefing

Where the drill becomes learning. The post-session scene that closes every run.

Learners reading their live performance off the projection wall
THE RESULT SCENE
LEARNERS READ THEIR LIVE PERFORMANCE